Scholar (Background Trait)

''Not content with simply labeling all things unknown as ‘magic,’ you seek a deeper understanding. It will be hard won through furrowed brow and practiced hands.''

Skills
Choose Mechanics or Lore, you gain specialization in that skill.

Abilities
Choose any natural magic or general ability.

Common Trinkets
Choose one of the following trinkets:
 * Spectacles: These carefully cut glass lenses rest in a metal frame, and grant you +2 to sense checks while you wear them. You may also tilt your head in such a way as to obscure your eyes, granting you a +2 to persuade when bluffing.


 * Surgical Tools: Old fashioned, but precise instruments can be used to perform complicated doctoral efforts. You may take 10 minutes to utilize these tools when making a Medicine check, granting +4 to the check.


 * Laboratory Equipment: Carrying a miniature laboratory with you allows you to craft swiftly, reducing the time for all crafting attempts by 1 hour provided you spend at least 10 minutes setting up your laboratory.


 * Skepticism: Practiced spellbreakers know that the easiest way to defeat magic is to explain it properly. You may add 1d6 to any roll you make to Intuition or Lore skills. You may use Skepticism 3 times a day.

Profession Examples
Doctor, Engineer, Alchemist, Student.