Pact Bound (Background Trait)

''You are bound by strict rules, and that bind gives you strength. These bonds could be with an evil manipulator, but could likewise be a dedication to a code of ethics or deity.''

Skills
Choose Lore or Streetwise, you gain specialization in that skill.

Abilities
Choose one magic ability.

Common Trinkets
Choose one of the following trinkets:
 * Contracts: Fiendish beguilers use contracts to promise fantasy to the gullible and then wring them dry. You carry such contracts for your own purposes. When you convince a creature to sign a contract, you gain a +4 to persuasion and intuition checks against that target so long as you hold the contract.


 * Magic Tattoos: You may inscribe one Spell Effect or Spell Shift that you can normally use into your skin as an ornate magical tattoo. This inscribed spell effect or shift costs 1 less mana to use for you. You may also use Tattooing as your trade, though you cannot grant these magical benefits to others. You can use Lore to gain knowledge of other magical tattoos if they are visible to you.


 * Books of Guidance: A tome of knowledge or wisdom, granted by your patron or it’s followers for you to study at length. If you spend at least 10 minutes a day reading over the Books of Guidance, you gain a +3 to divination attempts made during that day.


 * Leash: Someone owns you, be it a deity that you willingly serve, or a faustian bargain with dark forces. Based on the creature holding your metaphorical leash, you may spend a karma point to gain a +5 to a particular roll that would please your handler. You may search your feelings before spending the karma point to determine if this action would please those you serve.

Profession Examples
Warlock, Paladin, Chivalrous Knight, Servant.