Path of the Warrior (Background Trait)

''Wanderers or perfectionists, those who devote themselves to mastery of combat follow the path. Seek the answers that lie within the heart of battle.''

Skills
Choose Athletics or Sense, you gain specialization in that skill. 

Abilities
Choose one weapon or fighting style ability.

Common Trinkets
Choose one of the following trinkets:
 * Trophy of Battle: You once cut off a piece of your enemy in a battle everyone except maybe you has forgotten about. This trophy, however small, gives you some measure of confidence in your abilities. While carrying your trophy, you gain a +2 to persuade rolls to intimidate.


 * Lover’s Favor: Some fight for themselves, or money, or honor, you fight for them. Your lover bestowed their mark upon you with a token, and you carry it to remind you of home, and what it is you fight for. Once per day, whenever you roll a lure of death dice, you may move it up one step.


 * Weapon Oils: You keep a small lacquered box with you containing the various banes and poisons you thought you’d need on the road. You haven’t always been right in bringing the correct vial, but it helps sometimes. Choose three monster types. For 2 AP you may apply one of your weapon oils to your weapon to deal +1 damage to that type of enemy until the end of the encounter. You may only use three blade oils a day before you need to refill them.


 * Scars: While some of your fellow warriors carry around dainty handkerchiefs, and severed ears to remind them of their past, you need only look at your own reflection in a canteen to remind yourself of where you’ve been. You carry the scars of battles past, and you remember the story behind each one. Whenever you fail an athletics skill check you gain a +2 to the roll.

Profession Examples
Swordmaster, Duelist, Archer, Ronin