Savage (Racial Trait)

''The savage is the wild person, raised far away from the city, some may even view them as monstrous or barbaric. This separation from civilization comes with its own strengths.''

Racial Features

 * Savage Instincts: You gain a permanent +2 to initiative, also when you roll a 1 on your initiative dice roll you may reroll. You must take this second roll, even if it is also a 1.
 * Savage Specializations: Choose survival or sense, you gain specialization in that skill.
 * Toughened to the Elements: Choose one element, you gain +5 permanent resistance to that element. If you possess elemental affinities, you may choose instead to gain +5 permanent resistance to all of your affinities.
 * Inured to Violence: You gain 3 permanent morale damage reduction, you also gain Tenacity 1.

Racial Examples
Drochen, Uruk, Shattered Tribes, Hobgoblin